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heart with a geometric low-poly pattern, clean digital illustration
$3.00
Low-poly 3D heart icon with a cute but vintage feel, slightly pixelated edges, CRT glow effect, pink-to-red gradient with subtle scanline texture, VHS distortion, color bleed, slight blur, retro desktop-style background
$3.00
Low-poly 3D heart icon with a cute but vintage feel, slightly pixelated edges, CRT glow effect, blue-to-purple gradient with subtle scanline texture, VHS distortion, color bleed, slight blur, static flicker
$3.00
Low-poly 3D heart icon with a cute but vintage feel, slightly pixelated edges, CRT glow effect, blue-to-purple gradient with subtle scanline texture, VHS distortion, color bleed, slight blur, retro desktop-style background
$3.00
Low-poly 3D heart icon with a cute but vintage feel, slightly pixelated edges, CRT glow effect, pink-to-red gradient with subtle scanline texture, VHS distortion, color bleed, slight blur, static flicker
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = golden gate bridge
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = golden gate bridge
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = golden gate bridge
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = san francisco
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = san francisco
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = san francisco
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = san francisco
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = cat
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = cat
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = dog
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = dog
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = dog
$3.00
polygonal low-poly style corporate office building with geometric shapes
$3.00
polygonal style interior designer in a geometric, low-poly room
$3.00
polygonal low-poly style body with a French car face
$3.00
polygonal low-poly style database icon with SQL code symbols
$3.00
polygonal low-poly style athlete carrying a Hyrox sandbag on shoulder
$3.00
polygonal low-poly style senior Caucasian man working an audio console
$3.00
polygonal low-poly style cosmic trident with cosmic colors
$3.00
polygonal low-poly style monkey with a car
$3.00
polygonal low-poly style portrait of Slavoj Žižek, no background
$3.00
Turn the figure in this picture to an avatar. Low-poly flat style. Pure black background
$3.00
Turn the figure in this picture to an avatar. Low-poly flat style. Pure black background
$3.00
Turn the figure in this picture to an avatar. Low-poly flat style. Pure black background
$3.00
Turn the figure in this picture to an avatar. Low-poly flat style. Pure black background
$3.00
Turn the figure in this picture to an avatar. Low-poly flat style. Pure black background
$3.00
Turn the figure in this picture to an avatar. Low-poly flat style. Pure black background
$3.00
Turn the figure in this picture to an avatar. Low-poly flat style. Pure black background
$3.00
Turn the figure in this picture to an avatar. Low-poly flat style. Pure black background
$3.00
Turn the figure in the first picture to an avatar. Flat, low-poly style, with reference to the second picture
$3.00
Turn the figure in the first picture to an avatar. Flat, low-poly style, with reference to the second picture
$3.00
Turn the figure in the first picture to an avatar. Flat, low-poly style, with reference to the second picture
$3.00
Turn the figure in the first picture to an avatar. Flat, low-poly style, with reference to the second picture
$3.00