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polygonal low-poly style body with a French car face
$3.00
polygonal low-poly style database icon with SQL code symbols
$3.00
polygonal low-poly style athlete carrying a Hyrox sandbag on shoulder
$3.00
polygonal low-poly style senior Caucasian man working an audio console
$3.00
polygonal low-poly style cosmic trident with cosmic colors
$3.00
polygonal low-poly style portrait of Slavoj Žižek, no background
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polygonal low-poly style corporate office building with geometric shapes
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{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = golden gate bridge
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = golden gate bridge
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = golden gate bridge
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = san francisco
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = san francisco
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = san francisco
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = san francisco
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = cat
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = cat
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = dog
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = dog
$3.00
{ "style_description": { "name": "Low Poly Wireframe", "overall_look": "Geometric abstraction with visible polygonal mesh edges and a minimal, digital aesthetic", "geometry": { "shape_type": "triangles and quadrilaterals forming faceted surfaces", "structure": "low-resolution polygon meshes with flat faces", "edge_visibility": "clear, sharp wireframe outlines around each polygon", "dimensionality": "3D-like forms created through flat shading and edge contours" }, "linework": { "type": "thin or semi-bold outlines tracing all edges of the mesh", "style": "uniform or slightly stylized (e.g., dotted or glowing lines)", "color": "typically black, dark gray, or color-matched for contrast" }, "color": { "application": "solid flat colors per polygon, without gradients", "palette_type": "limited, often monochromatic or with tonal variation per face", "highlighting": "minimal shading to emphasize surface depth without realism" }, "lighting": { "approach": "ambient or directional lighting used sparingly to add dimension", "avoid": ["soft shadows", "complex reflections", "photorealism"] }, "background": { "style": "plain or gradient backdrop to contrast mesh clarity", "consistency": "flat and neutral to preserve focus on wireframe structure" }, "render_constraints": { "avoid": ["smooth surfaces", "rounded curves", "realistic textures"], "focus_on": ["polygon edges", "angular forms", "mesh clarity"] }, "subject_treatment": { "representation": "simplified, stylized forms with clear geometry", "emphasis": "structure, volume through form and edge" } } } {subject} = dog
$3.00
polygonal style interior designer in a geometric, low-poly room
$3.00
polygonal style car with gold coins and upward trend line, showing financial growth
$3.00
polygonal style profile portrait of an Egyptian historian with long curly grey hair, wearing an Egyptian cloak, large aquiline nose
$3.00
polygonal style man with long black hair, mustache, no beard, brown skin
$3.00
polygonal style chemistry superhero made of geometric shapes holding a molecule model
$3.00
polygonal style Chinese math teacher with geometric shapes in teaching pose
$3.00
polygonal style woman in her 20s with auburn pixie cut (side part) and glasses
$3.00
polygonal style man with light brown hair and green eyes sitting in front of a laptop
$3.00
K-pop inspired gothic girl, polygonal style, geometric shapes, dark color palette, stylish stage outfit
$3.00
K-pop inspired gothic girl, polygonal style, geometric shapes, dark color palette, stylish stage outfit
$3.00
K-pop inspired gothic girl, polygonal style, geometric shapes, dark color palette, stylish stage outfit
$3.00
K-pop inspired gothic girl, polygonal style, geometric shapes, dark color palette, stylish stage outfit
$3.00
K-pop inspired gothic girl, polygonal style, geometric shapes, dark color palette, stylish stage outfit
$3.00
K-pop inspired gothic girl, polygonal style, geometric shapes, dark color palette, stylish stage outfit
$3.00
K-pop inspired gothic girl, polygonal style, geometric shapes, dark color palette, stylish stage outfit
$3.00
K-pop inspired gothic girl, polygonal style, geometric shapes, dark color palette, stylish stage outfit
$3.00
{ "style_description": { "name": "Cubist Abstraction", "overall_look": "Deconstructed, multi-perspective abstraction with intersecting geometric planes", "composition": { "structure": "Fractured and fragmented shapes that overlap and intersect", "perspective": "Multiple simultaneous viewpoints, often distorted or rotated", "layout": "Asymmetrical, collage-like arrangement of visual elements" }, "geometry": { "shapes": ["rectangles", "triangles", "trapezoids", "irregular polygons"], "edge_style": "hard, angular lines with minimal curves", "dimensionality": "flattened depth with layered planes" }, "color": { "palette_type": "muted and earthy tones with occasional vivid accents", "application": "flat fills, overlapping transparencies, and color-blocked segments", "shading": "minimal or abstract, without realistic gradients" }, "texture": { "use": "optional", "types": ["paper grain", "brushstroke pattern", "canvas roughness"], "purpose": "to evoke an analog, hand-rendered quality" }, "subject_treatment": { "representation": "symbolic and abstract rather than literal", "distortion": "intentional exaggeration and fragmentation of form", "focus_on": ["structure", "form relationships", "compositional rhythm"] }, "background": { "style": "integrated with subject forms", "purpose": "to emphasize the composition rather than isolate figures" }, "render_constraints": { "avoid": ["realistic lighting", "photorealism", "perfect symmetry"], "encourage": ["overlapping shapes", "multi-angle views", "abstract composition"] } } } {subject} = dog
$3.00
{ "style_description": { "name": "Cubist Abstraction", "overall_look": "Deconstructed, multi-perspective abstraction with intersecting geometric planes", "composition": { "structure": "Fractured and fragmented shapes that overlap and intersect", "perspective": "Multiple simultaneous viewpoints, often distorted or rotated", "layout": "Asymmetrical, collage-like arrangement of visual elements" }, "geometry": { "shapes": ["rectangles", "triangles", "trapezoids", "irregular polygons"], "edge_style": "hard, angular lines with minimal curves", "dimensionality": "flattened depth with layered planes" }, "color": { "palette_type": "muted and earthy tones with occasional vivid accents", "application": "flat fills, overlapping transparencies, and color-blocked segments", "shading": "minimal or abstract, without realistic gradients" }, "texture": { "use": "optional", "types": ["paper grain", "brushstroke pattern", "canvas roughness"], "purpose": "to evoke an analog, hand-rendered quality" }, "subject_treatment": { "representation": "symbolic and abstract rather than literal", "distortion": "intentional exaggeration and fragmentation of form", "focus_on": ["structure", "form relationships", "compositional rhythm"] }, "background": { "style": "integrated with subject forms", "purpose": "to emphasize the composition rather than isolate figures" }, "render_constraints": { "avoid": ["realistic lighting", "photorealism", "perfect symmetry"], "encourage": ["overlapping shapes", "multi-angle views", "abstract composition"] } } } {subject} = cat
$3.00
{ "style_description": { "name": "Cubist Abstraction", "overall_look": "Deconstructed, multi-perspective abstraction with intersecting geometric planes", "composition": { "structure": "Fractured and fragmented shapes that overlap and intersect", "perspective": "Multiple simultaneous viewpoints, often distorted or rotated", "layout": "Asymmetrical, collage-like arrangement of visual elements" }, "geometry": { "shapes": ["rectangles", "triangles", "trapezoids", "irregular polygons"], "edge_style": "hard, angular lines with minimal curves", "dimensionality": "flattened depth with layered planes" }, "color": { "palette_type": "muted and earthy tones with occasional vivid accents", "application": "flat fills, overlapping transparencies, and color-blocked segments", "shading": "minimal or abstract, without realistic gradients" }, "texture": { "use": "optional", "types": ["paper grain", "brushstroke pattern", "canvas roughness"], "purpose": "to evoke an analog, hand-rendered quality" }, "subject_treatment": { "representation": "symbolic and abstract rather than literal", "distortion": "intentional exaggeration and fragmentation of form", "focus_on": ["structure", "form relationships", "compositional rhythm"] }, "background": { "style": "integrated with subject forms", "purpose": "to emphasize the composition rather than isolate figures" }, "render_constraints": { "avoid": ["realistic lighting", "photorealism", "perfect symmetry"], "encourage": ["overlapping shapes", "multi-angle views", "abstract composition"] } } } {subject} = cat
$3.00
{ "style_description": { "name": "Cubist Abstraction", "overall_look": "Deconstructed, multi-perspective abstraction with intersecting geometric planes", "composition": { "structure": "Fractured and fragmented shapes that overlap and intersect", "perspective": "Multiple simultaneous viewpoints, often distorted or rotated", "layout": "Asymmetrical, collage-like arrangement of visual elements" }, "geometry": { "shapes": ["rectangles", "triangles", "trapezoids", "irregular polygons"], "edge_style": "hard, angular lines with minimal curves", "dimensionality": "flattened depth with layered planes" }, "color": { "palette_type": "muted and earthy tones with occasional vivid accents", "application": "flat fills, overlapping transparencies, and color-blocked segments", "shading": "minimal or abstract, without realistic gradients" }, "texture": { "use": "optional", "types": ["paper grain", "brushstroke pattern", "canvas roughness"], "purpose": "to evoke an analog, hand-rendered quality" }, "subject_treatment": { "representation": "symbolic and abstract rather than literal", "distortion": "intentional exaggeration and fragmentation of form", "focus_on": ["structure", "form relationships", "compositional rhythm"] }, "background": { "style": "integrated with subject forms", "purpose": "to emphasize the composition rather than isolate figures" }, "render_constraints": { "avoid": ["realistic lighting", "photorealism", "perfect symmetry"], "encourage": ["overlapping shapes", "multi-angle views", "abstract composition"] } } } {subject} = golden gate bridge
$3.00